Nine-Mens-Morris

Nine Men’s Morris

Markos Tatas
Markos TatasArchaeologist & Ancient Game Historian
Published Jul 24, 2024Updated Mar 10, 2026Fact-checked by Dr. Elena Vasquez
Nine Men’s Morris, carved on the floor of the platform between the Bell Tower and the Dome of Diocletian’s Mausoleum in Split, Croatia. Photo: Helen Goodchild, June 29, 2009.

Origin and Discovery

Nine Men’s Morris is a historic game that was widely enjoyed in Ancient Rome and throughout the medieval period. The precise origins of the game are unclear, but the oldest known board is carved into an Egyptian temple at Kurna, dating to around 1400 BCE. However, the exact timing of the carving is uncertain—it could have been created at the time of the temple’s construction or added later. Numerous Nine Men’s Morris boards have been discovered carved into stones across the Roman Empire and in many medieval cathedrals.

Names and Historical Context

The game goes by various names, including Mill, Windmill, and Merrels. The term “Merrels” comes from the Latin word “merellus,” meaning “gaming piece.” The name “Nine Men’s Morris” is thought to have been popularized by William Shakespeare in his play “A Midsummer Night’s Dream” (Act II, Scene I), where Titania refers to the game board, saying, “The nine men’s morris is filled up with mud.”

Nine Men’s Morris carved into stone in the ruins of Byzantine church, St. John’s Basilica, Selçuk, Turkey. Photo: Tolka Rover, October 22, 2009.

Game Rules

The rules of Nine Men’s Morris have been well-preserved, partly because the game has been continuously played in Europe since Roman times.

  • Players: Two players
  • Board: A grid of three concentric squares with lines connecting 24 intersections.
  • Pieces: Each player has nine pieces, called “men,” of a unique color.
  • Objective: Form a “mill” (three pieces in a row) either horizontally or vertically along the lines.

Phases of the Game

  1. Placing the Men
    • Players take turns placing one piece at a time onto the board’s empty intersections.
    • If a player forms a mill, they can remove one of the opponent’s pieces that is not part of another mill. If all opponent pieces are in mills, no pieces can be removed.
    • Players can form multiple mills in one move and remove an equivalent number of opponent pieces.
  2. Moving the Men
    • After all pieces are placed, players take turns moving their pieces to adjacent intersections.
    • Forming a new mill allows the player to remove an opponent’s piece.
    • Pieces cannot jump over others or skip intersections.
  3. Optional Phase: Flying the Men
    • When a player is reduced to three pieces, they can move their pieces to any open intersection, skipping over other pieces if necessary. This phase, known as “flying,” is optional and agreed upon by both players to help balance the game when one player is losing.

Winning the Game

The game concludes when one player is reduced to two pieces, making it impossible to form mills, or when a player has no legal moves left, resulting in a win for their opponent.

Strategy

Nine Men’s Morris is a game of pure strategy, with no element of luck. Effective strategy includes:

  • Initial Placement: Focus on strategic positions rather than forming mills immediately.
  • Distribution: Spread pieces across the board rather than clustering them.
  • Mill Shuttling: Aim to position pieces so that a single piece can move between two mills, allowing continuous removal of opponent pieces.

Bibliography:

  1. Berger, Friedrich. “From circle and square to the image of the world: a possible interpretation for some petroglyphs of merels boards.” Rock Art Research 21, no. 1 (2004): 11-26.
  2. Uberti, Marisa. The Merels Board Enigma. With the worldwide census. Marisa Uberti, 2012.

Play Nine Men’s Morris Online

Experience this ancient game for yourself! Play against our AI opponent right here in your browser.

Place your pieces on the board
You: 9 pieces | AI: 9 pieces
How to Play

Phase 1 - Placing: Take turns placing pieces on empty intersections. Form a "mill" (3 in a row along a line) to remove an opponent's piece.

Phase 2 - Moving: Once all pieces are placed, slide pieces along lines to adjacent intersections. Continue forming mills to capture.

Phase 3 - Flying: When you have only 3 pieces left, you can move to ANY empty intersection.

Win: Reduce your opponent to 2 pieces, or block all their moves.

About the Author
Markos Tatas
Written by
Markos Tatas
Archaeologist & Ancient Game Historian
Markos Tatas is an archaeologist and ancient game historian with fieldwork experience across Greece, Egypt, and Italy. A former research fellow at the British Museum and collaborator with the Egyptian Museum in Cairo, Markos bridges the gap between archaeological evidence and living game traditions. His work focuses on reconstructing the rules, materials, and cultural contexts of games played thousands of years ago.
Dr. Elena Vasquez
Fact-checked by
Dr. Elena Vasquez
Ethnographic Game Scholar & Cultural Anthropologist
Dr. Elena Vasquez is a cultural anthropologist whose doctoral thesis at the University of Barcelona examined Mesoamerican ball games as ritual performance. Her research spans Mancala traditions across sub-Saharan Africa, Silk Road game transmission, and the ethnographic study of play in indigenous communities. At ancientgames.org, she serves as fact-checker and editorial advisor, ensuring archaeological accuracy and cultural sensitivity across all published content.
Published: July 24, 2024Last updated: March 10, 2026
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